lighting calculations

lighting calculations
расчеты освещенности

English-Russian industrial glossariy. 2013.

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  • Lighting — Not to be confused with lightning. For other uses, see lighting (disambiguation). Low intensity lighting and haze in a concert hall allows laser effects to be visible …   Wikipedia

  • Transform, clipping, and lighting — (T L or sometimes TCL) is a term used in computer graphics. DescriptionTransform is the task of converting spatial coordinates, which in this case involves moving three dimensional objects in a virtual world and converting the coordinates to a… …   Wikipedia

  • High dynamic range rendering — A comparison of the standard fixed aperture rendering (left) with the HDR rendering (right) in the video game Half Life 2: Lost Coast In 3D computer graphics, high dynamic range rendering (HDRR or HDR rendering), also known as high dynamic range… …   Wikipedia

  • Rasterisation — Rasterization or Rasterisation is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (pixels or dots) for output on a video display or printer, or for storage in a bitmap file… …   Wikipedia

  • Daylight factor — A daylight factor is the ratio of internal light level to external light level and is defined as follows: DF = (Ei / Eo) x 100% where, Ei = illumiance due to daylight at a point on the indoors working plane, Eo = simultaneous outdoor illuminance… …   Wikipedia

  • Nintendo 64 — N64 redirects here. For other uses, see N64 (disambiguation). Nintendo 64 Nintendo 64 console with blank game cartridge and cont …   Wikipedia

  • Global illumination — is a general name for a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes. Such algorithms take into account not only the light which comes directly from a light source ( direct… …   Wikipedia

  • Gouraud shading — Gouraud shading, named after Henri Gouraud, is a method used in computer graphics to simulate the differing effects of light and colour across the surface of an object. In practice, Gouraud shading is used to achieve smooth lighting on low… …   Wikipedia

  • Radiance (software) — Infobox Software name = Radiance caption = developer = Greg Ward released = ? frequently updated = yes programming language = C operating system = Unix, Linux, Mac OS X, Windows language = ? genre = license = website = http://www.radiance… …   Wikipedia

  • Multiple Render Targets — In the field of 3D computer graphics, Multiple Render Targets, or MRT, is a feature of modern graphics processing units (GPUs) that allows the programmable rendering pipeline to render images to multiple render target textures at once. These… …   Wikipedia

  • Texture mapping — Texture maps redirects here. For the 2003 ambient album, see Texture Maps: The Lost Pieces Vol. 3. 1 = 3D model without textures 2 = 3D model with textures Texture mapping is a method for adding detail, surface texture (a bitmap or raster image) …   Wikipedia


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